Refactor into modular app structure

Split monolithic files into focused modules:
- app/core: settings, logging, lifecycle
- app/signaling: websocket server, ICE parser, message models
- app/webrtc: peer session, video receiver, frame source
- app/vision: pose landmarker wrapper, model config, pose types
- app/exercises/dead_bug: detector, metrics, rules, state machine, types
- app/rendering: skeleton renderer, status overlay, window display
- app/audio: rep announcer
- app/diagnostics: perf timer, crash handler
- configs: environment-based settings
- tests: unit tests for rules, state machine, ICE parser
- run.py: entry point
This commit is contained in:
2026-06-10 10:14:43 +08:00
parent 8b878cb9e5
commit 4485cbf702
44 changed files with 1230 additions and 648 deletions
+26
View File
@@ -0,0 +1,26 @@
from __future__ import annotations
import asyncio
import json
import websockets
from loguru import logger
from app.webrtc.peer_session import PeerSession
from configs.default import WS_HOST, WS_MAX_SIZE, WS_PORT
async def handle_client(websocket):
client = websocket.remote_address
logger.info(f"Client connected: {client}")
session = PeerSession()
await session.handle(websocket)
logger.info(f"Connection closed: {client}")
async def main():
logger.info(f"WebRTC signaling server: ws://{WS_HOST}:{WS_PORT}")
async with websockets.serve(handle_client, WS_HOST, WS_PORT, max_size=WS_MAX_SIZE):
await asyncio.Future()