feat(exercise): 优化死虫式训练姿态检测算法
- 调整视频处理频率从每帧处理改为每2帧处理 - 添加膝角趋势平滑算法减少单帧抖动误判 - 改进对角伸展检测逻辑支持准备位手臂上举 - 优化状态机确保严格回到准备姿态才计数 - 添加姿态丢失时的候选帧清理机制 - 更新音频文件生成路径至resources目录 - 改进macOS音频生成使用AIFF格式提高质量 - 添加详细的帧处理日志输出间隔配置
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@@ -3,6 +3,13 @@ from __future__ import annotations
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from app.exercises.dead_bug.rules import detect_diagonal_extension, is_ready_position
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from app.exercises.dead_bug.types import DeadBugMetrics, DeadBugPhase, DeadBugResult
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_SMOOTHING_ALPHA = 0.45
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_TREND_DELTA_DEGREES = 1.5
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_SIDE_ANGLE_MARGIN = 10.0
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_EXTENSION_START_ANGLE = 125.0
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_EXTENSION_PEAK_ANGLE = 150.0
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_READY_KNEE_ANGLE = 140.0
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class DeadBugStateMachine:
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"""死虫式动作状态机:管理READY/EXTENDING/NEED_RESET/NO_POSE状态转换"""
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@@ -17,11 +24,26 @@ class DeadBugStateMachine:
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self._candidate_side: str | None = None
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self._candidate_frames = 0
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self._reset_frames = 0
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self._smooth_left_knee_angle: float | None = None
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self._smooth_right_knee_angle: float | None = None
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self._left_knee_delta = 0.0
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self._right_knee_delta = 0.0
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def mark_no_pose(self) -> None:
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"""姿态丢失时清掉候选帧;已确认的半程动作保留,等待重新可见后完成回收。"""
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if self.phase == DeadBugPhase.READY:
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self.phase = DeadBugPhase.NO_POSE
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self.active_side = None
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self._candidate_side = None
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self._candidate_frames = 0
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self._reset_frames = 0
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def update(self, metrics: DeadBugMetrics) -> DeadBugResult:
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"""根据传入指标更新状态机并返回本次结果"""
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side = detect_diagonal_extension(metrics)
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ready = is_ready_position(metrics)
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self._update_knee_trends(metrics)
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side = self._detect_motion_side(metrics)
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ready = self._is_stable_ready(metrics)
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if side is None:
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self._candidate_side = None
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@@ -33,13 +55,16 @@ class DeadBugStateMachine:
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self._candidate_frames = 1
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if self.phase in (DeadBugPhase.READY, DeadBugPhase.NO_POSE):
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if ready:
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self.phase = DeadBugPhase.READY
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if self._candidate_frames >= self.extension_confirm_frames and side is not None:
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self.phase = DeadBugPhase.EXTENDING
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self.active_side = side
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self._reset_frames = 0
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elif self.phase == DeadBugPhase.EXTENDING:
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if side == self.active_side:
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if ready or self._active_knee_retracting():
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self.phase = DeadBugPhase.NEED_RESET
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self._reset_frames = 1 if ready else 0
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elif self.phase == DeadBugPhase.NEED_RESET:
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if ready:
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self._reset_frames += 1
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@@ -54,21 +79,106 @@ class DeadBugStateMachine:
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self._reset_frames = 0
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feedback = list(metrics.feedback)
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if side is None and not ready:
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display_side = detect_diagonal_extension(metrics)
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if display_side is None and not ready:
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feedback.append("Extend opposite arm and leg only")
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if ready:
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feedback.append("Ready position")
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elif side == "left_arm_right_leg":
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elif display_side == "left_arm_right_leg":
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feedback.append("Left arm + right leg")
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elif side == "right_arm_left_leg":
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elif display_side == "right_arm_left_leg":
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feedback.append("Right arm + left leg")
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is_standard = side is not None and not metrics.feedback
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is_standard = display_side is not None and not metrics.feedback
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return DeadBugResult(
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rep_count=self.rep_count,
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phase=self.phase,
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side=side,
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side=display_side,
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is_standard=is_standard,
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feedback=feedback[:3],
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metrics=metrics,
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)
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def _update_knee_trends(self, metrics: DeadBugMetrics) -> None:
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"""更新平滑膝角和本帧变化量,用连续趋势抵消单帧抖动。"""
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previous_left = self._smooth_left_knee_angle
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previous_right = self._smooth_right_knee_angle
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if previous_left is None:
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self._smooth_left_knee_angle = metrics.left_knee_angle
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self._left_knee_delta = 0.0
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else:
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self._smooth_left_knee_angle = (
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_SMOOTHING_ALPHA * metrics.left_knee_angle
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+ (1.0 - _SMOOTHING_ALPHA) * previous_left
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)
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self._left_knee_delta = self._smooth_left_knee_angle - previous_left
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if previous_right is None:
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self._smooth_right_knee_angle = metrics.right_knee_angle
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self._right_knee_delta = 0.0
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else:
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self._smooth_right_knee_angle = (
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_SMOOTHING_ALPHA * metrics.right_knee_angle
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+ (1.0 - _SMOOTHING_ALPHA) * previous_right
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)
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self._right_knee_delta = self._smooth_right_knee_angle - previous_right
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def _detect_motion_side(self, metrics: DeadBugMetrics) -> str | None:
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"""基于膝角趋势推断正在伸展的对角侧,手臂只作为辅助校验。"""
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raw_side = detect_diagonal_extension(metrics)
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if raw_side is not None and self._side_has_extension_motion(raw_side):
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return raw_side
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left = self._smooth_left_knee_angle
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right = self._smooth_right_knee_angle
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if left is None or right is None:
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return raw_side
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both_legs_high = left >= _EXTENSION_PEAK_ANGLE and right >= _EXTENSION_PEAK_ANGLE
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if both_legs_high and abs(left - right) < _SIDE_ANGLE_MARGIN:
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return None
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if (
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right >= _EXTENSION_START_ANGLE
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and right - left >= _SIDE_ANGLE_MARGIN
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and (self._right_knee_delta >= _TREND_DELTA_DEGREES or right >= _EXTENSION_PEAK_ANGLE)
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):
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return "left_arm_right_leg"
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if (
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left >= _EXTENSION_START_ANGLE
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and left - right >= _SIDE_ANGLE_MARGIN
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and (self._left_knee_delta >= _TREND_DELTA_DEGREES or left >= _EXTENSION_PEAK_ANGLE)
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):
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return "right_arm_left_leg"
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return raw_side
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def _side_has_extension_motion(self, side: str) -> bool:
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"""确认对应腿处于伸展区或仍在伸展趋势中。"""
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if side == "left_arm_right_leg":
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angle = self._smooth_right_knee_angle
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delta = self._right_knee_delta
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else:
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angle = self._smooth_left_knee_angle
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delta = self._left_knee_delta
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if angle is None:
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return True
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return angle >= _EXTENSION_PEAK_ANGLE or (
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angle >= _EXTENSION_START_ANGLE and delta >= _TREND_DELTA_DEGREES
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)
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def _is_stable_ready(self, metrics: DeadBugMetrics) -> bool:
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"""准备位需要双腿回到屈膝区域;使用平滑膝角避免单帧阈值跳变。"""
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left = self._smooth_left_knee_angle
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right = self._smooth_right_knee_angle
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if left is None or right is None:
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return is_ready_position(metrics)
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return left <= _READY_KNEE_ANGLE and right <= _READY_KNEE_ANGLE
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def _active_knee_retracting(self) -> bool:
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"""确认已伸展的那条腿开始回收。"""
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if self.active_side == "left_arm_right_leg":
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return self._right_knee_delta <= -_TREND_DELTA_DEGREES
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if self.active_side == "right_arm_left_leg":
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return self._left_knee_delta <= -_TREND_DELTA_DEGREES
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return False
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