fix(game): 修正成都游戏页面阶段映射错误

- 将 ding_que 阶段从 playing 更正为 dealing
- 统一了两处相同的 phaseMap 配置修正
This commit is contained in:
2026-04-03 15:53:52 +08:00
parent e6cba75f9b
commit 39d85f2998

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@@ -1107,7 +1107,7 @@ function handleRoomStateResponse(message: unknown): void {
const phaseMap: Record<string, typeof gameStore.phase> = { const phaseMap: Record<string, typeof gameStore.phase> = {
waiting: 'waiting', waiting: 'waiting',
dealing: 'dealing', dealing: 'dealing',
ding_que: 'playing', ding_que: 'dealing',
playing: 'playing', playing: 'playing',
action: 'action', action: 'action',
settlement: 'settlement', settlement: 'settlement',
@@ -1468,7 +1468,7 @@ function handleRoomInfoResponse(message: unknown): void {
const phaseMap: Record<string, typeof gameStore.phase> = { const phaseMap: Record<string, typeof gameStore.phase> = {
waiting: 'waiting', waiting: 'waiting',
dealing: 'dealing', dealing: 'dealing',
ding_que: 'playing', ding_que: 'dealing',
playing: 'playing', playing: 'playing',
action: 'action', action: 'action',
settlement: 'settlement', settlement: 'settlement',