feat(game): update websocket URL configuration and improve game room logic

- Change VITE_GAME_WS_URL from /api/v1/ws to /ws in .env.development
- Update proxy configuration in vite.config.ts to match new websocket path
- Refactor leave room functionality to properly disconnect websocket
and destroy room state
- Add e2e testing script to package.json
```
This commit is contained in:
2026-03-24 14:38:47 +08:00
parent 1b15748d0d
commit 84ce67b9be
7 changed files with 157 additions and 70 deletions

View File

@@ -176,12 +176,15 @@ export function useChengduGameRoom(
return
}
leaveHallAfterAck.value = true
const sent = sendLeaveRoom()
if (!sent) {
leaveHallAfterAck.value = false
pushWsMessage('[client] Leave room request was not sent')
}
leaveHallAfterAck.value = false
disconnectWs()
destroyActiveRoomState()
void router.push('/hall')
}
function pushWsMessage(text: string): void {