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src/api/mahjong.ts Normal file
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import { authedRequest, type AuthSession } from './authed-request'
export interface RoomItem {
room_id: string
name: string
game_type: string
owner_id: string
max_players: number
player_count: number
status: string
created_at: string
updated_at: string
}
export interface RoomListResult {
items: RoomItem[]
page: number
size: number
total: number
}
const ROOM_CREATE_PATH =
import.meta.env.VITE_ROOM_CREATE_PATH ?? '/api/v1/game/mahjong/room/create'
const ROOM_LIST_PATH = import.meta.env.VITE_ROOM_LIST_PATH ?? '/api/v1/game/mahjong/room/list'
const ROOM_JOIN_PATH = import.meta.env.VITE_ROOM_JOIN_PATH ?? '/api/v1/game/mahjong/room/join'
export async function createRoom(
auth: AuthSession,
input: { name: string; gameType: string; maxPlayers: number },
onAuthUpdated?: (next: AuthSession) => void,
): Promise<RoomItem> {
return authedRequest<RoomItem>({
method: 'POST',
path: ROOM_CREATE_PATH,
auth,
onAuthUpdated,
body: {
name: input.name,
game_type: input.gameType,
max_players: input.maxPlayers,
},
})
}
export async function listRooms(
auth: AuthSession,
onAuthUpdated?: (next: AuthSession) => void,
): Promise<RoomListResult> {
return authedRequest<RoomListResult>({
method: 'GET',
path: ROOM_LIST_PATH,
auth,
onAuthUpdated,
})
}
export async function joinRoom(
auth: AuthSession,
input: { roomId: string },
onAuthUpdated?: (next: AuthSession) => void,
): Promise<void> {
await authedRequest<Record<string, never> | RoomItem>({
method: 'POST',
path: ROOM_JOIN_PATH,
auth,
onAuthUpdated,
body: {
room_id: input.roomId,
},
})
}