Update test_game_status.py

dev
wangsiyuan 2024-11-30 23:35:45 +08:00
parent ccbe55dbc7
commit 4bf51b919b
1 changed files with 57 additions and 13 deletions

View File

@ -21,26 +21,64 @@ def test_set_missing_suit():
raise AssertionError("测试失败:设置无效缺门 '' 未抛出异常")
def test_can_win_with_sequence_and_pair():
def test_can_win_with_pure_sequences():
"""测试纯顺子胡牌"""
hand = Hand()
hand.add_tile(MahjongTile("", 1))
hand.add_tile(MahjongTile("", 2))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 4))
# 添加牌到手牌中
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 1))
hand.add_tile(MahjongTile("", 2))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 6))
hand.add_tile(MahjongTile("", 7))
hand.add_tile(MahjongTile("", 1))
hand.add_tile(MahjongTile("", 2))
hand.add_tile(MahjongTile("", 8))
hand.add_tile(MahjongTile("", 9))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 8))
hand.add_tile(MahjongTile("", 8))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 5))
state = ChengduMahjongState()
state.hands[0] = hand
assert state.can_win(hand), "测试失败:顺子和对子应该可以胡牌"
print("测试通过:顺子和对子可以胡牌")
# 设置缺门为 "条",因为手牌中没有 "条"
missing_suit = ""
print(f"\n,state.hand[0]: {state.hands[0]}")
# 调用 can_win 方法并断言胡牌
assert state.can_win(state.hands[0], missing_suit) == True, "测试失败:纯顺子应该可以胡牌"
def test_can_win_with_sequence_and_triplet():
"""测试顺子 + 刻子胡牌"""
hand = Hand()
# 添加牌到手牌中
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 6))
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 5))
hand.add_tile(MahjongTile("", 7))
hand.add_tile(MahjongTile("", 8))
hand.add_tile(MahjongTile("", 9))
state = ChengduMahjongState()
state.hands[0] = hand
# 设置缺门为 "条",因为手牌中没有 "条"
missing_suit = ""
print(f"\n,state.hand[0]: {state.hands[0]}")
# 调用 can_win 方法并断言胡牌
assert state.can_win(state.hands[0], missing_suit) == True, "测试失败:顺子 + 刻子应该可以胡牌"
def test_can_win_with_triplets_and_pair():
"""测试刻子和对子胡牌"""
@ -59,10 +97,16 @@ def test_can_win_with_triplets_and_pair():
hand.add_tile(MahjongTile("", 3))
hand.add_tile(MahjongTile("", 4))
hand.add_tile(MahjongTile("", 4))
state = ChengduMahjongState()
state.hands[0] = hand
# 设置缺门为 "万",因为手牌中没有 "万"
missing_suit = ""
print(f"\n,state.hand[0]: {state.hands[0]}")
assert state.can_win(state.hands[0]) == True, "测试失败:刻子和对子应该可以胡牌"
# 调用 can_win 方法并断言胡牌
assert state.can_win(state.hands[0], missing_suit) == True, "测试失败:刻子和对子应该可以胡牌"
def test_can_win_with_mixed_groups():